4:00 – 5:00 pm

Category: Art

Exploring the Use of VR to Improve Learning Outcomes for Complex Anatomical Subject Matter

Craig Foster and Jesse O’brien have been collaborating in the classroom at the Rochester Institute of Technology over the past four years, exploring the use of VR and other emerging technologies to improve learning outcomes for complex anatomical subject matter that is difficult to teach using traditional methods. Their virtual arm project (VRm) was presented at Imagine RIT (an exhibition that showcases technology in development at RIT). They are looking to use the VRm project to expand research opportunities and to continue collaboration on additional learning modules.

Session Takeaways:

  1. Attendees should be able to envision the role medical illustrators can play in the development of complex virtual reality (VR) experiences.
  2. Attendees should be able to asses methods of teaching VR technology.
  3. Attendees should be able to weigh the challenges of setting up collaborative courses in higher education settings.
Craig Foster

Craig Foster

Assistant Professor, Rochester Institute of Technology

Craig Foster is an Assistant Professor in the College of Art and Design (CAD) at the Rochester Institute of Technology (RIT). He is an award winning medical illustrator and animator, producing work for major pharmaceutical, biotech, and medical device manufacturers. Craig teaches medical illustration and animation to undergraduate students from CAD and graduate students in the College of Health Sciences and Technology (CHST). Craig has maintained his own medical illustration studio since 1996 and is currently producing work for Janssen Biotherapeutics, Getinge, and Regeneron. Craig holds a Master of Science in Medical Illustration from the Medical College of Georgia (now Augusta University), and a BFA from the University of Michigan.

Jesse O'Brien

Jesse O'Brien

Assistant Professor, Rochester Institute of Technology

Jesse O’Brien is an Assistant Professor in the School of Film and Animation (SOFA) at the Rochester Institute of Technology (RIT). He is also a game developer with over fifteen years of experience, and an award winning filmmaker. Before joining SOFA he was a Senior Lecturer in the School of Interactive Games and Media at RIT, where he taught for eight years. Jesse has worked on eighteen shipped game titles, for companies including Activision, EA, Valve, Hi-Rez, Velan, and Workinman. Currently, he is art director on the MAGIC Spell Studios game That Damn Goat. Jesse holds a MFA from The Academy of Art University, and a BS from The Art Institute of Pittsburgh.