8:00 – 9:00 am
How to Stop your Molecules Looking Like They ‘Know’ Where to Go – The Problem of Agency in Molecular Animation
A problem that plagues many 3D molecular animations is the way molecules are presented moving around the cell – flying straight to their enzyme destinations as if they know where to go. Drew Berry will present a few of his considerations, tricks and techniques to reduce the appearance of molecular agency, while delivering stochastic-looking moving molecules that are fully under animator control for choreography and storytelling.
1. Wrangling time scales at a quadrillionth of a second while making molecules meaningful to watch
2. Wandering randomly while getting there on time
3. Molecular animation at 15 fps > 30 fps > 60fps
Biomedical Animator, The Walter and Eliza Hall Institute of Medical Research
Drew Berry is a biomedical animator who creates beautiful, accurate visualisations of the dramatic cellular and molecular action that is going on inside our bodies. Beginning his career as a cell biologist filming cells under time-lapse microscopy, Drew is fluent navigating technical reports, research data and models from scientific journals. As an artist he works as translator, transforming abstract and complicated scientific concepts into vivid and meaningful visual journeys. Since 1995 he has led biomedical animation within the Walter and Eliza Hall Institute of Medical Research, Australia. His animations have exhibited at the Guggenheim Museum, MoMA, V&A, the Royal Institute of Great Britain and the University of Geneva. In 2010, he received a MacArthur Fellowship “Genius Grant”.