Workshops

Thursday, July 25, 2019

Full-Day Workshops:

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Get in the Game: Virtual Reality Surgical Skills Training (Full Day Workshop)

Dan Hermansen

 

Time: 8:00am-5:00pm

Cost: $360 Member // $415 Non-Member

Max Attendance: TBD

CEU’s: 0.8 Art

Workshop Level: Intermediate

 

Want to know more about VR but don’t know how to get started? Virtual reality offers unique opportunities for Medical Illustrators to create immersive training environments where complex surgical skills and procedures can be learned and practiced without risk to patients or expensive cadavers or sawbones models. In this workshop we will discuss:

  • Experiential Training
  • Remote Team Conferencing through multiplayer scenarios
  • Movement Tracking and other assessment metrics
  • The future ofvirtual reality technologies in the medical industry.

We will also cover tips and tricks for optimizing 3D models for use in the Unity game engine. Bring your own 3D models to optimize and experience in VR!

[Keywords for this workshop: VR, Virtual Reality, Team Training, Maya, Unity, PiXYZ, Experiential, Multiplayer, Analytics, Surgery] 

Dan Hermansen graduated from the Department of Art as Applied to Medicine at The Johns Hopkins School of Medicine in 2017. He was the first medical illustrator employed by Osso VR and now leads to TechArt team in creating surgical simulations for medical device companies and residency programs. Dan currently lives in St George, UT with his beautiful wife, daughter, and new baby boy! 

 

 

 

 

Navigating Cultural Dynamics: Not Your Generic Prescription (Full Day Workshop)

 

Quay Kester

Time: 8:00am-5:00pm

Cost: $360 Member // $415 Non-Member

Max Attendance: 20

CEU’s: 0.8 Business

Workshop Level: Entry

Prerequisites: Curiosity and a willingness to shift perspectives

 

Just tell me the current rules (but they’ll change next week). How do I not offend? (I’m walking on eggshells now!) Cure me of being judgmental. Surely I am not biased. I’m a good person. Tell me what is ok to say, and what is not. Don’t make me feel guilty. Great…another power point telling me how wrong I am. Do I really need to know this stuff? I’m aware, already….and, still don’t know what to do. Yeah, I wouldn’t sign up for any of those workshops, either. This one is not your generic prescription for ‘diversity and inclusion.’ Join this highly interactive, fun workshop by engaging familiar medical visualization: keen observation, intersecting contrasting dynamics of science and art, and exploring a broad landscape of diversity from multiple perspectives. We will co-create our learning experience, knowing full well that the art of navigating cultural dynamics lives in the ‘grey-zone’ or a rich palette, vs just black and white. We will use images and storytelling to dissect and redefine common assumptions, and examine how our brains work when power, cognitive dissonance or biases are in play. We will reflect on self…using tools to self-assess and connect. We will explore subtle cultural cues and code switching skills. You will gain confidence in clarifying and define cultural conundrums and how to resolve them. We will look at various data and their real effects on business. We will use different lenses to visualize our environment, and its cultural messages. We will move from an individual focus to a systems/organizational/institutional exploration of cultural dynamics. How do these have direct impact on business and medical images you produce? You will leave with practical ideas and increased confidence to initiate changes and create new ‘maps’ or pathways of thinking, decision making and taking action around navigating and leveraging cultural dynamics.

[Keywords for this workshop: Diversity, Inclusion, Culture] 

Quay Kester, PhD, and CMI, and founder of Evoke Communications, serves as chief catalyst for evoking transformational change in multidisciplinary teams in academic, health care, government and other organizations. Dr. Kester weaves 20+ years of experience in designing innovative ways to learn (grounded using medical visualization skills and a doctorate in Instructional Systems Technology from Indiana University). She brings focus to navigating cultural dynamics, fearlessly and enthusiastically. She has designed and led healthcare and cultural dynamics education in 7 countries. As an International Coach Federation certified executive coach, she supports leaders and groups in achieving positive performance outcomes. She embraces holistic approaches incorporating personal skill building, systems, policies, processes and considering environmental messages. She uses her skills as a certified medical illustrator and photographer to support groups’ processes. She uses a deep “toolbox” of certifications in Executive Coaching, DiSC, Kirkpatrick Evaluation, Change Anything, Crucial Conversations, Crucial Accountability, CPI 260 and MBTI. She has authored and designed Navigating Cultural Dynamics and Engaging the LGBTIQ Communities in Health Care and develops customized approaches of navigating through intercultural conundrums to build skills and confidence in intercultural cooperation.

Intermediate Zbrush Workflow Techniques for Organic Sculpting (Full Day Workshop)

 

Jeremy Miller

Time: 8:00am-5:00pm

Cost: $360 Member // $415 Non-Member

Max Attendance: 20

CEU’s: 0.8 Art

Workshop Level: Intermediate

Prerequisites: It is highly recommended that participants are familiar with the Zbrush user interface and basic tools as well as have some introductory sculpting experience.

The overall goal of this workshop is to educate participants on each stage of an in-depth, step-by-step, organic sculpting workflow within Zbrush. Topics being covered include initial mesh development, retopology, high-poly sculpting techniques, polypainting, UV unwrapping and exporting an array of texture maps. This demonstration will expose attendees to the vast toolset within Zbrush, present clever tips/tricks to further optimize production time, and provide the artist with a better understanding of options available to complete their task.

[Keywords for this workshop: Pixologic, ZBrush, Sculpting, Modeling, Anatomy, 3D] 

Jeremy Miller is the Art Director and a 3D Medical Generalist at Ghost Productions, Inc. in Minneapolis, Minnesota. With a strong passion for look development and a healthy attention to detail, Jeremy strives to amplify the level of beauty in all manner of medical art media to make the work as compelling visually as it is informative/educational. He received his BFA in Biomedical Art from the Cleveland Institute of Art.

Thursday, July 25, 2019

Half-Day Workshops:

Click + to toggle between workshops below:
I Can't Believe It's Not Coding! (Half-Day Workshop)

Sam Bond

Time: 8:00am-Noon

Cost: $260 Member // $315 Non-Member

Max Attendance: 20

CEU’s: 0.4 Art

Workshop Level: Entry

Interactivity in biomedical education has never been more important and free programs like the Unity game engine can make interactive development painless and fast. However, many medical illustrators have no time to learn complex programming languages, and creating interactive platforms can seem daunting at best and impossible at worst! In this four-hour workshop, attendees will go on a fun and active journey through the Unity interface, getting an introduction to some of Unity’s most powerful tools and open-source assets by developing an interactive program along with the instructor. By the end of the session, learners will be able to create interactive desktop or web-based applications with rotating/moveable 3D models, user interface assets to toggle transparency/visibility of assets, and basic animations to make the app stand out – without a single line of code!

[Keywords for this workshop: Interactive, Unity, Apps, Design, Games, Open source, UI/UX, Web] 

Sam Bond, MS,CMI, is a Clinical Assistant Professor at the University of Illinois at Chicago Biomedical Visualization (BVIS) Graduate Program, and has been teaching Unity to budding medical illustrators for three years. Both a Certified Medical Illustrator and a Unity Certified Developer, Sam is passionate about medical interactive applications and game-based learning theories. In her copious free time, she is also directing the new BVIS undergraduate minor in Life Science Visualization at UIC, as well as pursuing a PhD in Rehabilitation Sciences.

Advanced Mixed Media Techniques in Adobe CC (PS + AI) (Half-Day Workshop)

Jennifer E. Fairman

Time: 1:00pm – 5:00pm

Cost: $260 Member // $315 Non-Member

Max Attendance: 20

CEU’s: 0.4 Art

Workshop Level: Intermediate

Prerequisites: Familiarity with the Adobe CC Photoshop and Illustrator workspaces

In this workshop, participants will practice various techniques that use mixed media approach of advanced Photoshop and Illustrator toolsets (with a few other peripheral applications in the Adobe CC Suite) while maintaining a clean traditional look and feel in their rendering. Participants will be presented with various digital illustration techniques: filters and effects to capture surface texture and grain, 3dimensional effects on small structures, 3D techniques, using masks and blending modes, layer modes, smart objects, color modulation and adjustments, transparency vs. translucency, atmospheric effects, watercolor and other traditional techniques, traditional sketch integration, traditional style brushes, creating photo sketches, and skin textures. Participants are encouraged to bring sketches and digital files they would like to work on and to bring any questions regarding current or prospective projects.

[Keywords for this workshop: Adobe CC, Photoshop, Illustrator, Digital Illustration, Techniques, Workflow, Mixed Media, 3D] 

Jennifer “Jeni” Fairman is the Founder of Fairman Studios and an Associate Professor at the Johns Hopkins University School of Medicine in Art as Applied to Medicine. Jeni brings over 20 years of experience as an effective visual problem-solver for her clients, colleagues and students. She specializes in medical and scientific illustration for publication and patient education, 2D animation, web & interactive design, graphic design and small business practices. Her creativity thrives when challenged by clients with new concepts, leading to her mixed media approach in her work. Her contributions are highly recognized by the AMI, GNSI, Illustrators Club of DC, The National Science Foundation, Smithsonian Women’s Committee, James Smithson Society, and the Vesalius Trust. Jeni received a BS in Biological Sciences and a BA in Studio Art while minoring in German language from the University of Maryland. She also received her MA in Medical and Biological Illustration from the Johns Hopkins University School of Medicine. She most recently graduated with her Master of Professional Studies in the Business of Art and Design from the Maryland Institute College of Art (MICA). Jeni served on the Board of Governors of the Association of Medical Illustrators, and completed 4 terms as a Board Member to the Vesalius Trust where she is currently an advisor Jeni is the 1999 recipient of the Trust’s prestigious Inez Demonet Award. She is also a Fellow of the AMI and received its Outstanding Achievement Award. Most recently, Jeni was named the Ratcliffe Foundation’s top grant winner of MICA’s 3rd Annual UP/Start Venture Competition.

3D Printing Physical Models of Molecular Structures and More (Half-Day Workshop)

Mark Hoelzer

Time: 8:00am – Noon

Cost: $260 Member // $315 Non-Member

Max Attendance: 30

CEU’s: 0.4 Art

Workshop Level: Entry

Prerequisites: None

3D printing is more accessible than ever, providing illustrators with powerful new ways to communicate complex 3-dimensional concepts. Physical models command attention, and make abstract ideas more tangible and less intimidating. In this workshop, the basics of 3D printing will be introduced, including what technologies are available, how they can be accessed and how to best design for 3D printing. The Center for BioMolecular Modeling has a twenty-year history of 3D printing molecular models, but the principles covered in this workshop can be directly applied to making physical models for anatomy, engineering, and more.

[Keywords for this workshop: 3D printing, molecules] 

Mark Hoelzer earned his BFA in 2007 from the Milwaukee Institute of Art and Design, with a major in Illustration and a Minor in Painting, and his MFA with an emphasis on New Media from the Academy of Art University in 2014. Mark is currently the Director of Media Development at the MSOE Center for BioMolecular Modeling, and is responsible for directing the Center’s graphic design, model and activity design, animation/video/audio and web design. Mark is also part-owner of the private science education company 3D Molecular Designs, and acts as its Lead Designer and Director of Custom Research Models.