Workshops

Wednesday, July 18, 2018

Full-Day Workshops:

Click + to toggle between workshops below:
Zed for your Head: ZBrush Workflows for Didactic Illustration (Full day Workshop)

Wes Price, Quade Paul, Xochitl Vinaja

Time: 8:00am-5:00pm

Cost: $360 Member // $415 Non-Member

Max Attendance: 20

CEU’s: 0.8 Art

ZBrush has become a fun and powerful tool for Biomedical Visualization. From painting and sculpting to booleans, fibers and noise; with so many possibilities, it is no wonder that its systems can leave an artist feeling perplexed. We all have our own ways of navigating and in this course we will share some of our favorite workflows. Together we will focus on optimizing and transforming 3D scan data into a few practical outputs such as rendering for illustration and models ready to print. Tailored to fit the user who has already mastered the basics, this hands-on intensive workshop is perfect for those who are comfortable with traversing the interface but are searching for methods to improve their ZBrush prowess.

Wes Price earned his Master of Science Degree in medical illustration from the Medical College of Georgia and has over 20 years of professional experience in illustration and education. For 12 years he served as an Associate Professor at the Art Institute of Colorado, where he was named “Faculty of the Year” in 2011. He enjoys experimenting with 3D illustration techniques using photogrammetry, digital sculpting, 3D scanning and 3D printing. Currently he is a medical illustrator and faculty for the Department of Anatomical Sciences at St. George’s University School of Medicine, in Grenada, West Indies.

Quade Paul graduated with a bachelor’s degree in fine arts with minors in art history and anatomy from Colorado State University, and then earned an MA from the Art as Applied to Medicine program at Johns Hopkins University School of Medicine. Over the past twenty years Quade has run Echo Medical Media, an illustration, animation, and 3D modeling and printing company for the medical and scientific community. Although he still spends a great deal of time drawing, painting, and sculpting traditionally, the majority of his commercial work now involves using ZBrush and Cinema4D to create illustrations and animations for a variety of clients. One of his favorite 3d sculpting projects is a series of Cambrian fossil reconstructions that he developed in collaboration with the Smithsonian Institution. He is lucky enough to live and work in the front range of the Colorado Rocky Mountains, where the natural beauty of the surroundings is a constant inspiration.

Xochitl Vinaja received her Master of Science Degree in Biomedical Visualization from the University of Illinois at Chicago where she studied medical illustration and clinical anaplastology. ZBrush is her favorite digital 3D sculpting/modeling program for use in 2D illustration and 3D printing. She is also interested in the dynamic world of digital 3D data capture (photogrammetry, 3D scanning, and segmentation of radiological data) and uses ZBrush in those workflows as well.

Anatomy for Artists (Full day Workshop)
 

Mark Lefkowitz

Time: 8:00am-5:00pm

Cost: $360 Member // $415 Non-Member

Max Attendance: 12

CEU’s: 0.4 Art and 0.4 Biomedical Sciences

This workshop will focus on techniques of producing more accurate figure drawings based on an understanding of how muscle, skeletal and connective tissue contribute to the form of the human figure, with special attention to proportion. A particular focus will be drawing dimensional forms utilizing anatomical drawing fundamentals based on the approaches of Andrew Loomis. Attendees will receive individualized attention and participate in group critiques.

Mark received his master’s degree in medical and biological illustration from The Johns Hopkins University School of Medicine. This rigorous academic training and more than 30 years of professional experience enable Mark to communicate sophisticated biomedical information to diverse audiences, without compromising the depth of its content or the accuracy of its presentation.

Mark is a Board Certified Medical Illustrator (CMI), and Fellow of the Association of Medical Illustrators (AMI). He has been an active professional member of the AMI since 1980, serving the organization as a member of its Board of Governors and more recently as its national president. Mark’s many contributions to the AMI were recognized in his receiving the organization’s prestigious “Outstanding Service Award.” Ongoing continuing education and prominent leadership activity within the AMI have enriched and propelled Mark’s growth as a medical illustrator.

Participants are responsible for bringing the following materials to the workshop:

  1. Dry media of your choice, such as carbon pencils or soft lead pencils, kneaded erasers. Conte 1710B or 2B pencils are highly recommended
    2. Sandpaper block
    3. Single edge razor blades
    4. Knitting needle or thin dowel at least 12” long (to be used for measuring distances between anatomical landmarks)
    5. Notebook (unlined) that could be used for note-taking, as well as producing small studies when needed
    6. Drawing reference handouts will be supplied, and links to downloadable information will be shared as we get closer to the workshop date. Please bring an anatomy atlas (focusing on muscular and skeletal anatomy) of your choice as a reference.
Sketching at the Harvard Museum (Full-day workshop)
 

Andrew Swift, Emily Ling

Time: 8:00am-5:00pm

Cost: $360 Member // $415 Non-Member

Max Attendance: 13

CEU’s: 0.8 Art

This full day workshop will include a brief introductory lecture and field sketching demonstrations by the presenters (Andrew Swift and Emily Ling) in the Harvard Museum of Natural Sciences. The day will conclude with a group critique.

Andrew Swift is a founding partner of iSO-FORM LLC and a Fellow and active member of the Association of Medical Illustrators. He received his MS in Medical Illustration from the Medical College of Georgia.

Emily Ling is a Digital Media Producer and Animator at the Journal of the American Medical Association. She received her MA in Medical Illustration from the Johns Hopkins University School of Medicine, Department of Art as Applied to Medicine

The Earth’s not flat: An intro to the World of 3D
 

David Rini

Time: 8:00am-5:00pm

Cost: $360 Member // $415 Non-Member

Max Attendance: 20

CEU’s: 0.8 Art

Did you miss the 3D wave and now feel that as time passes the thought of diving in seems more and more daunting? Do you see the amazing work by the many 3D gurus in our field and wonder, “How did they do that?” You’re certainly not alone. This workshop is designed for those with little or no experience in the 3D world, but are ready to take the plunge. Using Cinema 4D as a platform, we will cover the broad concepts of the 3D workflow and then delve deeper into modeling, lighting, texturing, and animation. The day will be divided into three segments: Making Things, Making Things Look Good, and Making Things Move. Learning a 3D program is a long-term commitment, but this workshop will give you the conceptual understanding and confidence you need to stick with it and open a whole new and exciting facet of your work.

David is a Certified Medical Illustrator and Associate Professor in the Department of Art as Applied to Medicine and Cellular and Molecular Medicine at Johns Hopkins. He earned his MFA from the University of Michigan in 1989. Following graduation, he established the Department of Neurosurgical Illustration at the Mayfield Neurological Institute in Cincinnati, where he was Director until he joined the Hopkins faculty in 1993. He is a former Chair of the Board of Governors and has been a Fellow of the AMI since 2001. His artwork appears in over 150 books and publications and is on permanent exhibit in several museums including the Chicago Museum of Science and Industry, the Science Museum of Virginia, and the Cincinnati Zoo. David has received numerous awards for his work including the Orville Parks Best of Show, the Muriel McLatchie Miller Fine Art Award, and several Awards of Excellence and Certificates of Merit from the AMI. David was a Fulbright Scholar to Chile in 2005-6 where he worked to establish South America’s first educational program in Medical and Scientific illustration. In 2011, he conducted a series of lectures and workshops in Japan and has also presented about medical illustration in Portugal, Mexico, Spain, Ecuador, and Argentina.

Wednesday, July 18, 2018

Half-Day Workshops:

Click + to toggle between workshops below:
Application of Adobe Illustrator Pattern Brushes, Effects and Filters in a Vector Based Workflow (Half-day Workshop)

Scott Williams

Time: 8:00am-Noon

Cost: $260 Member // $315 Non-Member

Max Attendance: 20

CEU’s: 0.4 Art

Are your vector illustrations looking tired, stiff and stale? This hands-on vector intervention will breathe new life into your ADOBE Illustrator work. We’ll be Building off of Joe Pangrace’s and Jim Perkins’ past workshops to explore Illustrator’s powerful appearance, brushes, styles, and effects to create vector art with a more painterly look and feel. During the workshop, participants will create tissue sections, cells, parasites, surgical instruments, and more. We will discuss best practices that have worked for me while using this vector workflow. All participants should have a working knowledge of ADOBE Illustrator CS6 or CC to fully participate in this intervention. I’ll provide a list of my favorite resources for additional exploration and you’ll have the class exercises to refer back to in your future work.

Coming from a family with a long history of developing engineers but lacking my family’s aptitude for math. I discovered I had a love of drawing and taking things apart in an attempt to understand how they work. Fast forward to Edinboro University where I earned a BFA in drawing and painting, but also explored sculpture, photography, cell-animation, and the sciences. My first exposure to the power of computer came while earning my MFA in medical illustration from Rochester Institute of Technology. Remember this is when computers and the software that ran on them just started to use a GUI. My initial computer work was raster-painting over scanned sketches. At the New England Journal of Medicine, I’ve transitioned to a vector-based production process and have realized many benefits and compromises in such an approach.

After Effects: Add Pop to your Keyframes!
 

Jeff Day, Jackie Kustan

Time: 1:00pm-

5:00pm

Cost: $260 Member // $315 Non-Member

Max Attendance: 20

CEU’s: 0.4 Art

2D animation is a powerful tool that can breathe storytelling power and life into even your simplest illustrations. Whether you’re an illustrator looking to revisit After Effects, or a burgeoning animator looking for tips on making your animation pop, this workshop is for you! In this half-day, we will breeze through a collection of techniques we use most often in our day-to-day animating including: favorite plugins, common expressions, and how character rigging can be applied to scientific animation. Additionally we’ll report on new features in After Effects CC, with ideas for how they might be useful for medical illustrators. You’ll leave with a list of our favorite resources for further learning, and a new appreciation for illustrating in the fourth dimension (time)!

Jeff Day is a Fellow at the National Library of Medicine, working to improve online engagement with MedlinePlus using multimedia. He has a medical degree from Case Western Reserve University and studied medical illustration at the Johns Hopkins Department of Art as Applied to Medicine. Jeff is interested in story-telling for consumer health engagement and medical education, and seeks to make learning fun.

Jackie Kustan is a Medical Illustrator and Animator for Harvard Medical School, where she creates still, animated, and interactive media for the Office of Online Learning (HMX). A graduate of Stanford University’s Biology Department and Johns Hopkins Department of Art as Applied to Medicine, she is passionate about research-driven visualization, the use of didactic visuals in medical education, and learning every keyboard shortcut in the Adobe Suite.