2018 AMI Online Salon

Project Detail

  • Artist(s):  Sam Bond; Chicago, Illinois
  • Client: N/A
  • Copyright: © 2018 Sam Bond
  • Medium / software used: Built with the Unity game engine. Assets developed with Pixologic ZBrush, Autodesk 3ds Max, and the Adobe Creative Suite.
  • Final presentation format: Executable (.exe) app file (Windows OS); Application file (Mac OS)
  • Primary audience: Heart murmur patients (general audience)

Project Description

This 2-3 hour story-driven game gives users an in-depth look at basic anatomy and blood flow of the heart while introducing concepts of adult heart murmurs and cardiac auscultation. Heart murmurs are prevalent in the general population, but the complex etiology leaves a gap in understanding for patients exhibiting symptoms. Murmur Spree revolves around BB, a young woman who has fainted and been sent into two alternate universes: 1.) a farmhouse, where she must pick-up and deliver items throughout the farm, and 2.) her own heart, where a red blood cell friend leads her throughout the anatomical environment. The game’s central activities use the farmhouse as a visual metaphor for the anatomical heart and both worlds echo the same tasks to reinforce the analogy. With over 30 scenes, 6 cut-scene animations, and multiple vocabulary based mini-games, Murmur Spree strives to give users an understanding of the heart and heart murmurs using narrative, analogy, humor, and interaction.