Michael Horvath –
Creating designs that look great is simple. The ultimate design is one that has broad-audience engagement and works for everyone. Universal design, the design of making things usable by all people, can be challenging. Designers need to use strategies that can be tested and improved through prototyping. This approach often results in innovation and end-user experiences that work better for everyone. Mike will discuss how the Museum of Science, Boston uses this process to create exhibitions including both 2D (print and screen), and 3D (furniture and architectural) solutions. Highlights from The Science Behind Pixar, the Museum’s most recent blockbuster traveling exhibition, developed in collaboration with Pixar Animation Studios will be featured, and successful use of design to increase education and engagement will be highlighted. The exhibition recently received two of the highest awards in the museum field: the Association of Science-Technology Centers’ Roy L. Shafer Leading Edge Award, for visitor experience; and the American Alliance of Museums’ Excellence in Exhibition Award, for planning process.